home *** CD-ROM | disk | FTP | other *** search
/ CyberMycha 2005 January / CyberMycha 01-2005 (Poland) (Track 01).bin / Alexander / Data1.pak / Data / Shaders / DeviceStates / wallsJoint.xml < prev    next >
Encoding:
Text File  |  2003-09-19  |  1.5 KB  |  43 lines

  1. <wallsJoint>
  2.             <RenderState>
  3.                 <AlphaBlendEnable>False</AlphaBlendEnable>
  4.                 <AlphaTestEnable>False</AlphaTestEnable>
  5.                 <ColorVertex>False</ColorVertex>
  6.                 <SpecularEnable>False</SpecularEnable>
  7.                 <NormalizeNormals>True</NormalizeNormals>
  8.                 <CullMode>None</CullMode>
  9.                 <Lighting>True</Lighting>
  10.                 <FillMode>Solid</FillMode>
  11.                 <ShadeMode>Gouraud</ShadeMode>
  12.                 <DitherEnable>False</DitherEnable>
  13.                 <Ambient>ambColor</Ambient>
  14.                 <MaterialDiffuse>difColor</MaterialDiffuse>
  15.                 <MaterialAmbient>ambColor</MaterialAmbient>
  16.                 <MaterialSpecular>spColor</MaterialSpecular>
  17.                 <MaterialPower>32</MaterialPower>
  18.                 <TextureTransformFlags>Count2</TextureTransformFlags>
  19.                 <ZEnable>True</ZEnable>
  20.                 <ZWriteEnable>True</ZWriteEnable>
  21.                 <ZFunc>LessEqual</ZFunc>
  22.             </RenderState>
  23.             <TextureStageState Stage="0">
  24.                 <LightType>Directional</LightType>
  25.                 <LightDiffuse>difColor</LightDiffuse>
  26.                 <LightAmbient>ambColor</LightAmbient>
  27.                 <LightSpecular>spColor</LightSpecular>
  28.                 <LightDirection>lightDir</LightDirection>
  29.                 <LightRange>10000</LightRange>
  30.                 <LightEnable>True</LightEnable>
  31.                 <ColorOp>Modulate</ColorOp>
  32.                 <ColorArg1>Texture</ColorArg1>
  33.                 <ColorArg2>Diffuse</ColorArg2>
  34.                 <AlphaOp>Modulate</AlphaOp>
  35.                 <AlphaArg1>Texture</AlphaArg1>
  36.                 <AlphaArg2>Diffuse</AlphaArg2>
  37.                 <MinFilter>Linear</MinFilter>
  38.                 <MagFilter>Linear</MagFilter>
  39.                 <AddressU>Wrap</AddressU>
  40.                 <AddressV>Wrap</AddressV>
  41.                 <TexCoordIndex>PassThru</TexCoordIndex>
  42.             </TextureStageState>
  43. </wallsJoint>